Gaming at Work

Simulanis uses augmented and virtual reality with gamification to make training fun for students and employees


Startup Simulanis uses augmented and virtual reality to skill professionals

The widening gap between the skills required by businesses and the know-how of a large number of engineering students got Raman Talwar started on his entrepreneurial journey.

With an aim to help bridge the skills gap, through the aid of advanced technology, this 28-year-old engineering graduate founded Simulanis in November 2013.


Simulanis raises funding

Simulanis, a Delhi-based augmented reality and virtual reality (AR-VR) technology development company, has raised an undisclosed amount in pre-Series A round from Village Capital and a group of angels.



Since its official inception in November 2013, Simulanis has been a revenue-generating company and hit the profitability mark in its first full financial year of operation (which was FY 2014-15)... READ MORE

How Edtech Startups Are Using Technology To Up Their Game

To many, edtech simply implies 'online learning'. However, those in the know will vouch for the fact that online learning is merely the tip of the iceberg as far as edtech is concerned. Today, technology has permeated every aspect related to the vast field of education... READ MORE

The power of edtech

Over the last decade, the impact of digital technology on learning has been consistently positive and encouraging. This is due to India's young student population becoming early adopters of technology-based learning. Other factors include deeper penetration of the Internet, almost 100 per cent mobile penetration (of which most are smartphones), evolving levels of awareness and increasing versions of state-of-the-art digital technologies that are being deployed for learning and development in the Indian context.


Look Again! There's an AR REVOLUTION

Startups like the UK-based Blippar and online furniture retailer Urban Ladder, as well as education-technology players like Smartivity and Simulanis, are among those working on new applications using augmented reality, a technology where digital content is added to the real world...


Digital Natives

TECH TONIC in the age of free information and short attention spans, edu-tech startups in the country are using 3D games, interactive bots and virtual aids to keep students hooked...